Articles from GameSquare Holdings, Inc.
GameSquare's agency team to lead talent deployment to expand Azuki's existing creator program in support of Gates Awakened launch and manga launch
By GameSquare Holdings, Inc. · Via ACCESS Newswire · August 6, 2026
FRISCO, TX / ACCESS Newswire / August 4, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), announced today that it expects to release its second-quarter 2026 financial results after the close of business on Monday, August 10, 2026. A copy of the news release will be available on the investor website.
By GameSquare Holdings, Inc. · Via ACCESS Newswire · August 4, 2026
Agreement adds recognized global gaming properties to GameSquare's growing catalog of IP available to brand partners
By GameSquare Holdings, Inc. · Via ACCESS Newswire · August 3, 2026
FRISCO, TX / ACCESS Newswire / July 23, 2026 / GameSquare Holdings, Inc. ("GameSquare" or the "Company") (NASDAQ:GAME), a next-generation media, entertainment, technology and digital native treasury company, today announced it repurchased over 1 million shares of its common stock during the month of July 2026 for less than $0.4 million, representing an average price of approximately $0.38 per share. Following this transaction, the Company has approximately $10.9 million remaining under its current authorization, which was expanded on April 14, 2026.
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 23, 2026
New AI feature helps creators answer "What should I make next?" using proprietary channel data, audience comments and niche insights
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 22, 2026
Two consecutive years Stream Hatchet has provided key insights for the Esports World Cup Foundation
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 16, 2026
GameSquare recently sold 1,209 ETH and holds approximately 14.3K ETH at July 14, 2026
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 15, 2026
Partnership highlights the expansion of "Level Unlocked" brand bringing nutrition education, elite training and mentorship to a global community of young performers
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 9, 2026
2.7B hours of esports tournaments were watched in 2025 thanks to the rise of co-streaming
By GameSquare Holdings, Inc. · Via ACCESS Newswire · July 8, 2026
Stream Hatchet, a GameSquare Company, announces annual renewal with Riot Games extending relationship dating back to 2019
By GameSquare Holdings, Inc. · Via ACCESS Newswire · June 29, 2026
Continuing a Seven-Year Legacy of Esports Competition for U.S. military members
By GameSquare Holdings, Inc. · Via ACCESS Newswire · June 24, 2026
FRISCO, TX / ACCESS Newswire / June 22, 2026 / GameSquare Holdings, Inc. (NASDAQ:GAME) ("GameSquare" or the "Company") today announced that at its 2026 Annual Meeting of Stockholders held on June 18, 2026, the Company's stockholders voted to:
By GameSquare Holdings, Inc. · Via ACCESS Newswire · June 22, 2026